Publications

IGWT Institute is a Canadian not-for-profit publisher preparing a peer-reviewed academic journal and a semi-annual magazine of criticism on games, visual novels, animation, and related media arts. Publisher registration with ISBN Canada (Library and Archives Canada) was submitted in November 2026.

In preparation

Ludotextual Studies: Journal of Visual Novels, Animation, and Media Arts

Ludotextual Studies publishes peer-reviewed scholarship on digital games as an art form, visual novels, interactive narrative, animation, and related media arts, with a particular focus on East Asian popular media. The journal is in preparation as a semi-annual publication appearing in March and September, with an editorial board currently being formed. An ISSN will be requested when the first issue is published in March 2027, and the journal is planned to be hosted through the University of Alberta's journal publishing service.

Publisher
IGWT Institute for Games, Written-narrative & Tropes
Access
Diamond Open Access; free to read and free to publish
Review
Double-anonymous peer review
Licence
CC BY 4.0
Frequency
Twice a year, March and September
Call for papers
December 2026
First issue
Planned for March 2027
Hosting
Proposal to the University of Alberta Library publishing program in preparation (deadline December 11, 2026)

Editorial policies

Peer review

Submissions to Ludotextual Studies are evaluated through double-anonymous peer review. The journal's editorial board is currently being formed.

Open access and licensing

The journal operates under a Diamond Open Access model, making all articles immediately free to read upon publication. Articles are published under the Creative Commons Attribution 4.0 International (CC BY 4.0) licence, and authors retain copyright to their work.

Publication ethics

Ludotextual Studies follows the principles of the Committee on Publication Ethics (COPE) across its editorial and publishing practices.

Fees

The journal charges no submission fees, article processing charges, or reader subscription fees.

Generative AI

The journal maintains a written policy governing the use and disclosure of generative artificial intelligence tools in submitted manuscripts and editorial review.

In preparation

IGWT

IGWT is a semi-annual magazine of criticism, interviews, and close readings on games, visual novels, and animation. It is published every January and July, with the first issue planned for January 2027.

Publisher
IGWT Institute for Games, Written-narrative & Tropes
Frequency
Twice a year, January and July
First issue
January 2027

Timeline

  1. November 2026

    Incorporated under the Canada Not-for-profit Corporations Act; registered in Ontario.

  2. November 2026

    Publisher registration submitted to ISBN Canada (Library and Archives Canada).

  3. December 2026

    Call for papers, Ludotextual Studies.

  4. December 2026

    Proposal to the University of Alberta Library publishing program to host Ludotextual Studies.

  5. January 2027

    First issue of IGWT magazine.

  6. March 2027

    First issue of Ludotextual Studies (planned).